Two players improvise a scene where each line of dialogue has to start with the next consecutive letter of the alphabet. When one fails to do so, they are replaced by another player who takes on their character and continues the scene in their stead.
Two players improvise a scene where each line of dialogue has to start with the next consecutive letter of the alphabet. When one fails to do so, they are replaced by another player who takes on their character and continues the scene in their stead.
Two players improvise a scene where each line of dialogue has to start with the next consecutive letter of the alphabet. When one fails to do so, they are replaced by another player who takes on their character and continues the scene in their stead.
All players face upstage in a back line while two players begin a scene (an optional starting point is that each of the two starting players take a physical representation of a different letter of the alphabet eg Z and J, and then start by making those physicality’s make sense) at any point during the scene any player of the backline can shout ‘FREEZE’ and then turn around and (with prior agreed consent) they gently tap the shoulder of the player they wish to replace, copying their physicality and starting a brand new scene.
All players face upstage in a back line while two players begin a scene (an optional starting point is that each of the two starting players take a physical representation of a different letter of the alphabet eg Z and J, and then start by making those physicality’s make sense) at any point during the scene any player of the backline can shout ‘FREEZE’ and then turn around and (with prior agreed consent) they gently tap the shoulder of the player they wish to replace, copying their physicality and starting a brand new scene.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
Complaint letter 2 teams compose opposing letters 1 word at a time
Parents - 1 parent 1 word at a time, 1 parent 2 at the same time
Interview a 3 headed expert or facilitate 2 3 headed experts having a debate - the audience decide which expert won.
2 players pretend that the floor is divided into 4 squares, the host/audience give each square a different emotion. the 2 players play the scene (with lots of movement), whenever they pass into a different quadrant they change their characters emotions to match that quadrant, and work together to justify the emotional changes.
The game can also be played in a horizontal line if the stage is wide enough - it is then called ‘Emotional Line’.
2 players pretend that the floor is divided into 4 squares, the host/audience give each square a different emotion. the 2 players play the scene (with lots of movement), whenever they pass into a different quadrant they change their characters emotions to match that quadrant, and work together to justify the emotional changes.
The game can also be played in a horizontal line if the stage is wide enough - it is then called ‘Emotional Line’
2 players pretend that the floor is divided into 4 squares, the host/audience give each square a different emotion. the 2 players play the scene (with lots of movement), whenever they pass into a different quadrant they change their characters emotions to match that quadrant, and work together to justify the emotional changes.
The game can also be played in a horizontal line if the stage is wide enough - it is then called ‘Emotional Line’
All players stand in a back line or on the sidelines, wherever they have the best view. Two players begin a scene (an optional starting point is that each of the two starting players take a physical representation of a different letter of the alphabet eg Z and J, and then start by making those physicality’s make sense) at any point during the scene any player on the backline or side lines can shout ‘FREEZE’ and step-forward and (with prior agreed consent) gently tap the shoulder of the player they wish to replace, copying their physicality and starting a brand new scene.
Two players improvise a scene where each line of dialogue has to start with the next consecutive letter of the alphabet. When one fails to do so, they are replaced by another player who takes on their character and continues the scene in their stead.
Two players improvise a scene where each line of dialogue has to start with the next consecutive letter of the alphabet. When one fails to do so, they are replaced by another player who takes on their character and continues the scene in their stead.
Two players improvise a scene where each line of dialogue has to start with the next consecutive letter of the alphabet. When one fails to do so, they are replaced by another player who takes on their character and continues the scene in their stead.
All players face upstage in a back line while two players begin a scene (an optional starting point is that each of the two starting players take a physical representation of a different letter of the alphabet eg Z and J, and then start by making those physicality’s make sense) at any point during the scene any player of the backline can shout ‘FREEZE’ and then turn around and (with prior agreed consent) they gently tap the shoulder of the player they wish to replace, copying their physicality and starting a brand new scene.
All players face upstage in a back line while two players begin a scene (an optional starting point is that each of the two starting players take a physical representation of a different letter of the alphabet eg Z and J, and then start by making those physicality’s make sense) at any point during the scene any player of the backline can shout ‘FREEZE’ and then turn around and (with prior agreed consent) they gently tap the shoulder of the player they wish to replace, copying their physicality and starting a brand new scene.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
4 players stand in a box formation (2 behind 2) everyone facing the audience. The front 2 play a scene then imagine that the floor is rotating to the left (everyone rotates one place anti-clockwise) so 1 from the first scene and 1 from the second scene then do scene 2. Each combination of players is named a different channel and given a different genre or prompt by the host/audience. To change the game from Pan Left to Channel flip, you end the game by mixing the channels.
Complaint letter 2 teams compose opposing letters 1 word at a time
Parents - 1 parent 1 word at a time, 1 parent 2 at the same time
Interview a 3 headed expert or facilitate 2 3 headed experts having a debate - the audience decide which expert won.
2 players pretend that the floor is divided into 4 squares, the host/audience give each square a different emotion. the 2 players play the scene (with lots of movement), whenever they pass into a different quadrant they change their characters emotions to match that quadrant, and work together to justify the emotional changes.
The game can also be played in a horizontal line if the stage is wide enough - it is then called ‘Emotional Line’.
2 players pretend that the floor is divided into 4 squares, the host/audience give each square a different emotion. the 2 players play the scene (with lots of movement), whenever they pass into a different quadrant they change their characters emotions to match that quadrant, and work together to justify the emotional changes.
The game can also be played in a horizontal line if the stage is wide enough - it is then called ‘Emotional Line’
2 players pretend that the floor is divided into 4 squares, the host/audience give each square a different emotion. the 2 players play the scene (with lots of movement), whenever they pass into a different quadrant they change their characters emotions to match that quadrant, and work together to justify the emotional changes.
The game can also be played in a horizontal line if the stage is wide enough - it is then called ‘Emotional Line’
All players stand in a back line or on the sidelines, wherever they have the best view. Two players begin a scene (an optional starting point is that each of the two starting players take a physical representation of a different letter of the alphabet eg Z and J, and then start by making those physicality’s make sense) at any point during the scene any player on the backline or side lines can shout ‘FREEZE’ and step-forward and (with prior agreed consent) gently tap the shoulder of the player they wish to replace, copying their physicality and starting a brand new scene.